Jan 30, 2016

Autodesk Meshmixer 3 is out!

Autodesk Meshmixer 3 is out with some interesting and useful new features!

New features:

  • new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
  • Generate Complex tool to create a Complex from face groups
  • Split Complex decomposes a Complex into separate solid shells
  • new Export mode that automatically decomposes Complex on write
  • new Align to Target tool to automatically align meshes in 3D
  • new Unwrap tool flattens surface patches
  • new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
  • new Mesh Query tool for visualizing mesh properties
  • new measurement-based scene scaling workflow in Units/Dimensions tool
  • new Select Intersecting action in Select tool (double-click on other scene objects)
  • new Preserve Group Borders and Project To Target options in Smooth Boundary
  • Remesh can now automatically preserve sharp edges
  • Make Pattern can now clip to active Target object
  • Make Solid updates and new mode to automatically preserve sharp edges (slow!)
  • huge Booleans stability improvements
  • minor improvements to Transform, Smooth, Replace and Reduce
  • export support for SMESH format
  • Pivot-drag positioning shortcut can now terminate on any surface in scene
  • new unlit-texture shader
  • support for Autodesk Screencast
  • crazy bugfixes
  • tons of UI improvements to indicate disabled/unavailable menus and settings
  • lots of [scripting API improvements]

Video overview:

Go get it here:


Weird Bunny ... What happened to you bro?